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Tag: Unity

Developing 
June 21, 2021June 21, 2021

Unity Demo Configuration

Posted By: Jared Bienz 0 Comment HoloLens, Unity

Background Recently I’ve been working on a project to help partners demo their HoloLens solutions to potential customers. When it comes to demos, we

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Developing 
November 3, 2020July 12, 2022

Multithreading Handbook for Simulation Developers

Posted By: Jared Bienz 7 Comments Parallel, Threading, Unity

Multithreading can be hard to get right. But it’s also vitally important to getting simulations running smoothly on resource constrained mobile devices. In my

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Developing The Road Ahead 
May 8, 2018May 11, 2018

NLU for XR with LUIS

Posted By: Jared Bienz 0 Comment Azure, Input, LUIS, NaturalLanguage, Unity, XR

  Intro As mentioned above, this article is part of a series. If you haven’t read Part 1 – Natural Language for Simulations yet, I highly

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Developing 
February 2, 2018January 31, 2023

Mixed Reality Analytics Sample

Posted By: Jared Bienz 0 Comment Analytics, Cloud, MR, Unity

This article shows how to use Mixed Reality Analytics to capture and review users interaction in your application. All the code is available on

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Text to Speech for HoloLens

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Multithreading Handbook for Simulation Developers

Multithreading Handbook for Simulation Developers

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EnviroLight Meets HoloLens 2

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Rand.Next()

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Add HoloLens to the VS Xaml Designer

NLU for XR with LUIS
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NLU for XR with LUIS

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NOTE: Several Road to MR authors work for Microsoft but the articles published here are representative of the authors own personal experience. Road to MR does not officially represent Microsoft nor the Mixed Reality team in any way.
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